using HCore.IOC.Context.Stereotype;
using JetBrains.Annotations;
using Session;

namespace UI.UIGame
{
    [UsedImplicitly]
    [Component]
    public class UIGameService : SessionProvider
    {
        /// <summary>
        /// 镜头返回到拼图起始点
        /// </summary>
        public void BackToPuzzleStartPoint()
        {
            PublishEvent(new BackToPuzzleStartPoint());
        }
    }

    public class BackToPuzzleStartPoint
    {
    }
}